A UX designer with a background in computer science and a Master’s in Human-Computer Interaction. I have two years of experience crafting user-centred digital products with empathy and strategy. I enjoy solving meaningful problems and bridging the gap between design and development to build intuitive, accessible experiences. Dive in and explore my work.
Work with meEver felt like sensory overload could use a pause button? Meet SenseHarmony, a mobile application designed to monitor and help regulate sensory perception in adults through personalised sensory diets.
iOS and Android app Device: MobileSkills: User Research (Interviews, Questionnaire), Wireframing, Prototyping, Usability Testing.
For those who like their household’s well-being measured as much as their Netflix hours, FitShare is an interactive fitness hub that visualises health metrics and recommends personalised activities.
Web and Mobile (Cross-Platform) Device: TVSkills: User Research, Co-designing, Prototyping, Usability Testing, Heuristic Evaluation.
Because what’s an Archaeology Museum without a dash of poetic mystery? RelicRhymes is a collaborative system designed for the University of Nottingham’s Archaeology Museum. Here, visitors can craft Haikus inspired by the artefacts on display. Who knew history could rhyme?”
iOS app Device: iPadSkills: Stakeholder Engagement, Wireframing, Prototyping, Collaborative Design, UI Design.